Fargrim

Description:
Bio:

As a minor member of house Kundarak who bears the mark of detection, Fargrim was tasked with aiding a small house outpost located in New Cyre. With his major duties being tracking down thieves that made off with house property, he lived a life with little to do. That is until disaster struck. Shortly after a shipment of seemingly worthless goods was stored in the outpost while on it’s way to Fairhaven, they were subject to a daring daylight robbery. The thieves, posing as representatives of the local inn played on the inherent weakness of the Dwarves by offering them samples of a new mead they were planning to start selling. The mead, which was not only weak and foul tasting, was also laced with a powerful poison that managed to render them unconscious. Upon coming to their senses, the Dwarves discovered that not only was the shipment of goods missing, so was everything of any value, including Fargrim’s weapons – a powerful handaxe and throwing hammer that had been handed down in his family for generations. Now, using the only ranged weapon he was able to lay hands on – a disgusting longbow – Fargrim has tracked the thieves to Sharn. In order to restore the honor of his house, and his family, he must find those who have wronged him within the maze that is the City of Towers.

Fargrim

In The City Of Towers Pepperhammer