In The City Of Towers
Tall and inhumanly thin. Gaunt features beneath a think hood and cloak. Deep sonorous voice.
Versifer, level 4
Bardic Virtue: Virtue of Cunning
ABILITY SCORES Str 10, Con 8, Dex 14, Int 16, Wis 12, Cha 18.
AC: 18 Fort: 13 Reflex: 17 Will: 18 HP: 35 Surges: 6 Surge Value: 8
TRAINED SKILLS Arcana +12, Acrobatics +11, Perception +10, Bluff +11, Insight +10
UNTRAINED SKILLS Diplomacy +9, Dungeoneering +8, Endurance +4, Heal +6, History +8, Intimidate +9, Nature +6, Religion +8, Stealth +7, Streetwise +9, Thievery +7, Athletics +7
FEATS Bard: Ritual Caster Level 1: Bardic Knowledge Level 2: Jack of All Trades Plot: Quick Draw Level 4: Alertness
POWERS Bard at-will 1: Misdirected Mark Bard at-will 1: War Song Strike (retrained to Guiding Strike at Level 2) Bard encounter 1: Blunder Bard daily 1: Slayer’s Song Bard utility 2: Inspire Competence Bard encounter 3: Cunning Ferocity
ITEMS Ritual Book, Adventurer’s Kit, Spear, Fochlucan Bandore +1, Cloak of Resistance +1, Magic Leather Armor +1 RITUALS Glib Limerick, Traveler’s Chant, Silence, Enchant Magic Item
Callow, ornery, and often drunk, Versifer is quite the mysterious figure. His features are undeniably foreign and his accent unplaceable. He doesn’t talk about himself or the lands he hails from but, when in his cups, seems to always be ready with a song or tale of otherworldly figures.
With the revelation that his ancestral foes the Mind Flayers may be active in Eberron, Versifer has found a renewed purpose. He drinks a little less and he speaks a little more, but every now and then he takes a risk that puts him and the ones who depend on him in danger.